珍奶、盐酥鸡与双格烤肉摊,灯笼亮起,准备开市

A LITTLE NIGHT MARKET

灯下排摊

排好每一摊,
让今晚的夜市慢慢亮起来。

LalaTap · 2026

A LITTLE NIGHT MARKET

灯下排摊

夜市小谜题

本次用时 00:00
本机最佳 —
进入关卡开始

今日摊位

今晚的街口空格留给人,灯光留给你
· 可达走道▲ 指向接待格▧ 花台不可用

接待格是客人站着买东西的地方:箭头前一格要留空,不能摆其他摊位或物品。客人也要能从入口沿空格走到这里。

开市条件

    从第一街重新开始?

    目前的棋盘会重新排。已解锁的关卡和个人最佳时间会保留。

    关于与授权

    品牌
    LalaTap
    游戏
    灯下排摊
    游戏制作人
    李权桓
    版本
    网页版

    © 2026 李权桓
    LalaTap 是李权桓的游戏品牌。

    美术与音效
    主视觉、摊位与界面:LalaTap 矢量绘制(AI 辅助)。
    配乐与音效:LalaTap(AI 辅助)。

    第三方授权
    字体:Noto Sans TC(SIL Open Font License 1.1)。

    字体授权全文
    Copyright 2014-2021 Adobe (http://www.adobe.com/), with Reserved Font Name 'Source'
    
    This Font Software is licensed under the SIL Open Font License, Version 1.1.
    This license is copied below, and is also available with a FAQ at:
    https://scripts.sil.org/OFL
    
    
    -----------------------------------------------------------
    SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
    -----------------------------------------------------------
    
    PREAMBLE
    The goals of the Open Font License (OFL) are to stimulate worldwide
    development of collaborative font projects, to support the font creation
    efforts of academic and linguistic communities, and to provide a free and
    open framework in which fonts may be shared and improved in partnership
    with others.
    
    The OFL allows the licensed fonts to be used, studied, modified and
    redistributed freely as long as they are not sold by themselves. The
    fonts, including any derivative works, can be bundled, embedded, 
    redistributed and/or sold with any software provided that any reserved
    names are not used by derivative works. The fonts and derivatives,
    however, cannot be released under any other type of license. The
    requirement for fonts to remain under this license does not apply
    to any document created using the fonts or their derivatives.
    
    DEFINITIONS
    "Font Software" refers to the set of files released by the Copyright
    Holder(s) under this license and clearly marked as such. This may
    include source files, build scripts and documentation.
    
    "Reserved Font Name" refers to any names specified as such after the
    copyright statement(s).
    
    "Original Version" refers to the collection of Font Software components as
    distributed by the Copyright Holder(s).
    
    "Modified Version" refers to any derivative made by adding to, deleting,
    or substituting -- in part or in whole -- any of the components of the
    Original Version, by changing formats or by porting the Font Software to a
    new environment.
    
    "Author" refers to any designer, engineer, programmer, technical
    writer or other person who contributed to the Font Software.
    
    PERMISSION & CONDITIONS
    Permission is hereby granted, free of charge, to any person obtaining
    a copy of the Font Software, to use, study, copy, merge, embed, modify,
    redistribute, and sell modified and unmodified copies of the Font
    Software, subject to the following conditions:
    
    1) Neither the Font Software nor any of its individual components,
    in Original or Modified Versions, may be sold by itself.
    
    2) Original or Modified Versions of the Font Software may be bundled,
    redistributed and/or sold with any software, provided that each copy
    contains the above copyright notice and this license. These can be
    included either as stand-alone text files, human-readable headers or
    in the appropriate machine-readable metadata fields within text or
    binary files as long as those fields can be easily viewed by the user.
    
    3) No Modified Version of the Font Software may use the Reserved Font
    Name(s) unless explicit written permission is granted by the corresponding
    Copyright Holder. This restriction only applies to the primary font name as
    presented to the users.
    
    4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
    Software shall not be used to promote, endorse or advertise any
    Modified Version, except to acknowledge the contribution(s) of the
    Copyright Holder(s) and the Author(s) or with their explicit written
    permission.
    
    5) The Font Software, modified or unmodified, in part or in whole,
    must be distributed entirely under this license, and must not be
    distributed under any other license. The requirement for fonts to
    remain under this license does not apply to any document created
    using the Font Software.
    
    TERMINATION
    This license becomes null and void if any of the above conditions are
    not met.
    
    DISCLAIMER
    THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
    EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
    MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
    OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
    COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
    INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
    DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
    FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
    OTHER DEALINGS IN THE FONT SOFTWARE.
    

    本次时间—
    个人最佳 · 本机—

    关闭会留在本关,点灯串上的「查看过关结果」可以再打开。

    今晚逛哪一条街?

    二十条街・两个章节
    第一章熟悉基本排摊;第二章只加入可旋转的双格烤肉摊。每章十关,慢慢加难。

    完成一关即解锁下一关。已完成的关卡可以自由重玩。

    排摊小指南

    ① 选摊 → 点空格
    点摊位卡,再点棋盘空格入场;也可以直接把摊位卡拖到棋盘上。已放的摊按住拖到空格就能移动,拖到另一摊上会互换位置。

    ② 留出接待客人的地方
    接待格是客人站着买东西的地方,就在箭头前方紧邻的一格。这一格要留空,不能摆其他摊位或物品。例如箭头朝右,接待格就在摊位右边的一格。

    客人也要能从市场入口,沿空格走到接待格。路线可以转弯,只能上下左右走,不能斜走、穿过摊位或花台;接待格也不能在棋盘外。箭头表示点餐的位置,不要求客人沿箭头方向一直走。

    空格摊位 ▶接待格入口空格空格
    入口 → 沿空格走(可以转弯)→ 接待格

    选中已放的摊位,就会框出它的接待格。若走不到,框内会有 ✕,摊位卡下会说明原因。点「开市条件」中的摊位,也能直接标出接待格;按「转向」或移动摊位,让接待格通到入口。

    ③ 逐项点亮开市条件
    相邻=上下左右共边;不相邻=不能共边。入口与出口禁止放摊,两者之间必须能走通。所有条件亮绿即过关。

    卡住也没关系
    撤回包含移动、转向、收摊和重新排。想整条街重来,按棋盘左上角的清除按钮(橡皮擦图标,在撤回旁边);清空后按撤回就能恢复。提示只标一摊的参考解位置,不会帮你放;你目前的排法可能需要调整,也可以找到别的解。

    键盘与鼠标
    1–9 选摊、R 右转、Shift R 左转、H 提示、Delete 收摊、Ctrl Z 撤回;在棋盘按右键右转、Shift+右键左转。棋盘用方向键移动、Enter / Space 放置或选摊。Esc 关闭窗口。

    计时与最佳时间

    一般关卡开始后计时;打开玩法、选关或切到背景会暂停。提示不暂停。

    教学和旧局练习不记最佳。按棋盘左上角的清除按钮开始新的一局;撤回会恢复原盘和时间。

    进度与最佳时间保存在此浏览器。清除网站数据或换设备后不会保留。

    第二章的新元素:双格烤肉摊

    招牌格就是你点的位置
    另一个相连格子是料理台;两格都属于同一摊,点任一格都可选整摊,客人不能穿过它们。

    旋转以招牌格为中心
    招牌留在原位,料理台与接待方向跟着转。形状小图和棋盘框会先预览;放不下会说明碰到哪一格,棋盘不会偷偷改位。可反向转(Shift+R)。

    箭头与料理台的位置
    招牌箭头料理台在招牌的
    ▲ 朝上右边一格
    ▶ 朝右下方一格
    ▼ 朝下左边一格
    ◀ 朝左上方一格

    只有一个接待格
    就在招牌箭头前方紧邻的一格,留给客人站着买东西,入口要走得到。料理台前面不用另外留一个接待格。

    相邻看两摊的任一占格是否共边;不相邻表示两格都不能碰到另一摊。烤肉的指定区域只看招牌格,料理台可以伸到区域外,但不能超出棋盘或重叠。

    夜市自治会・阿桂姨